Steve Jackson Games
Quick Quest 7: Incident at the Golden Badger
Quick Quest 7: Incident at the Golden Badger
Couldn't load pickup availability
Leave your weapons behind, and put on your best clothes. You're invited to enjoy one of the nicer taverns in town. Except . . . we could use your help with the . . . thing that just crawled out of Ned, and into the cellar!
Quick Quests are super-short adventures for The Fantasy Trip. Each one is about 2,500 words of character description, GM advice, and combat. Definitely combat.
You can use a Quick Quest in several ways:
As a stand-alone adventure for a night or two of play.
As a side quest to drop into an ongoing campaign.
As a seed for a whole new campaign.
This PDF release includes the original two-sided 16.5" wide by 8.5" tall version, and a printer-friendly version that divides it into six 5.5" x 8.5" pages.
Share
